Made for a small game jam between friends, 5(?) people total. The theme was "Non-Competitive Games".

Click on the grid to add dust to the room. Spend dirty dollars to purchase various room messy-fiers! 

Post Jam Thoughts
I wanted to use some kind of algorithm to drive the main gameplay loop, so I used cellular automata with just a few very simple rules to add visual interest to the game. Otherwise, the rest of the game is nothing fantastic code wise and absolutely disgusting in some parts. That being said the amount of refactoring I would need to do for the code to be clean I don't think is too much. 

The design of the project is pretty solid, with a strong foundation laid out. Other than limited replay-ability due to lacking content, I think the core gameplay loop is cookie-clicker adjacent, with some different, in my opinion, more interesting visuals. 

All assets made by me, made in Unity. 

Code: https://github.com/ShoujiKanenobu/messyclicker

StatusPrototype
PlatformsHTML5
Rating
Rated 3.7 out of 5 stars
(15 total ratings)
AuthorShouji
TagsGame Jam, Idle, Incremental, notverygood
Average sessionA few minutes

Comments

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Fun game. But maybe after every full room  decimated you should get an upgrade of some sort

Satisfying. That's all I have to say.

i filled the entire grid and it was incredibly satisfying. i did it without realizing there are upgrades because i have to zoom out to see em ._.

(+1)

This was A LOT of fun. I'd love to see this go further and further. Maybe make it increase the size perspective as you buy bigger and bigger messes?

Thank you for all your hard work!

This is awesome! - Can you take out the grid?